I’m not sure which features I’ll use, exactly, but the idea of defining my own granular ideal experience, and adjusting it as needed to keep the game challenging but not overly so, sounds great. “We have plenty of shiny new things to introduce to Dead Cells this year.”Īs someone who hasn’t fully cleared Dead Cells‘ rising difficulty tiers and never will, I am all about this Assist Mode. “If you’re a Dead Cells player who doesn’t need any of the content that we’re introducing in this update, don’t worry,” said the team. The video up top is an extensive recap, but if you want to skim the Breaking Barriers patch notes, they’re over here. We hope that these changes can let more players enjoy Dead Cells as we intended.” New accessibility features, tooĪs for accessibility options, the list keeps going: you can customize certain inputs like jumping and rolling, change the HUD size, visually outline elements like the protagonist and enemies so they don’t get lost in the chaos, disable blood, reduce particles, and change up the sound effects. The new options that we’re introducing here should allow these players to make specific, tailored adjustments to the game to remove the barriers preventing them from having that experience, rather than introducing arbitrary difficulty options. “However, we realize that this tough-but-fair experience is just unattainable for some players, for a whole range of reasons. “ Dead Cells is intended to be tough but fair,” Evil Empire marketing manager Matt Houghton explained in the Breaking Barriers update overview video. Also worth stressing: Achievements won’t be locked out. There are options for one, three, seven, or infinite resurrections. With revives toggled on, when you die, you’ll resurrect at the start of the current biome in the same condition you originally entered it in. Similar to Rogue Legacy 2‘s House Rules, there are also sliders - you can lower trap damage, enemy health, and enemy damage.īigger yet, Dead Cells now has a resurrection option, meaning death isn’t the end of your run. Using Assist Mode toggles, it’s now possible to reveal the biome’s map, auto-hit enemies with your primary melee weapon, auto-destroy nearby doors, give yourself more wiggle room to land parries, and make traps slower. It’s been a long time coming, and for anyone who feels like they’ve peaked in the game, it’s time to circle back. With its new Breaking Barriers update, Dead Cells has added a long list of granular accessibility options - including an Assist Mode - to help struggling players pummel the Hand of the King and ultimately rise the (Boss Cells) ranks. They continue to collaborate and partner with Motion Twin, but focus on producing new original content for Dead Cells and other new IPs.Death isn’t the end with the Breaking Barriers update (unless you want it to be) The studio’s been around since 2001.Įvil Empire formed in 2018 from ex-Motion Twin members. They’re the creators of the Dead Cells game for the PC, Xbox One, PlayStation 4, and Nintendo Switch. Motion Twin is an indie game development based in France. For those who already own the base Dead Cells, you can collect a DLC pack bundle with all three DLCs for $11.99 (or local equivalent). The DLC will come with a “Road to the Sea” bundle, which includes the base game and complete DLC trilogy. Find the trailer on the Motion Twin YouTube channel. And, well, now you can throw a living shark at your enemies, so there’s something you can look forward to next year. The Abyssal Trident lurks just out of sight through a sidequest, and The Queen’s rapier can cut through reality itself. The Hand Hook is a fun tool that will allow you to toss enemies into walls. The Leghugger is a summoned creature that evolves as it feeds off of enemies. In addition to the Biomes and their mysterious boss, you can snag a new evolving pet and nine new weapons. Two new Biomes and a new boss will come with the update when it drops early next January. The Queen is the new boss at the top of The Lighthouse, but the Dead Cells team refuses to elaborate more about her until the release. Second is The Lighthouse, a vertical Biome which forces players to outrun rising flames while fending off powerful warriors. First is The Infested Shipwreck, a rotten vessel plagued by eldritch monsters. Two new Biomes will come with The Queen & The Sea. It’s the largest, most ambitious update to Dead Cells to date. Starting January 6, players can dredge it up for PCs and consoles. The Queen & The Sea is an upcoming DLC for Dead Cells coming next month. The Queen & The Sea, Dead Cells DLC, Coming in January
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